Boogie Woogie Director's Cut
!Major Update : Boogie Woogie Director's cut!
Next to some small updates which are listed below, the latest version contains a whole new and reworked version of the 'Boogie Woogie'-gallery. I wasn't satisfied with the design on release and it turned out it was also the least popular gallery of the three, so I felt I had to re-design it.
It was hard to pin-point what exactly was wrong but I think I managed to make it the game I wanted it to be in the first place, with just enough challenge and balance in the levels. I moved the story-text to the end of each level to give the game a more cinematic feel and make the story feel more like a reward. I introduced a limit on the amount of moves you have to complete a level, and if you fail the level regenerates into a completely new level. This increases the challenge and avoid brute forcing of the puzzle.
Minor fixes:
- Hand cursor enable/disable checkbox in optionmenu : For people playing on touch-pc's you can disable the hand-cursor
- Start right away in the gallery you played during your last session, in stead of having to go via the front-desk each time.
- Better and more beautiful cars in NYC
- Some language typo fixes
- Overlapping hint-fixes
- Game stuck fix for The Style level 52/53
- Other small bugfixes & improvements.
Files
Get Please, Touch The Artwork
Please, Touch The Artwork
Cozy puzzler based on iconic abstract paintings.
Status | Released |
Author | Thomas Waterzooi |
Genre | Puzzle |
Tags | 2D, Atmospheric, Casual, Cozy, Cute, Narrative, Relaxing, Romance, Short |
Languages | German, English, Spanish; Castilian, Spanish; Latin America, French, Italian, Japanese, Korean, Dutch, Portuguese (Portugal), Russian, Chinese (Simplified), Chinese (Traditional) |
Accessibility | Color-blind friendly, Subtitles, One button |
More posts
- Release Date Announcement + Pre-Order DiscountJan 23, 2022
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